ABOUT ME


  • EXPERIENCE

CONCEPT ARTIST in Raw Igaming (2022 - present)
- Concept art (environments, symbols, logo, messages, interactive elements in game)
- UI (buttons, icons, menu, splash pages)
- Support to the animation team (preparation of files to animation in 2D)
- Support to the marketing team (banners, thumbnails, covers)
- Support to the devs department (as technical artist)
CONCEPT ARTIST in ESDIP GAMES (April 2020 - April 2021)
Hostlight
- Concept artist of props and environments (sketches, color keys)
- Model sheets of environment props and playable items
- UI designer (icons, menu design and other elements)
- QA tester.
- Support to the 3D environment team in Unity


  • EDUCATION

¨Concept art and digital production in videogames¨ master [ESDIP] (2018 - 2020)
Fine arts Degree [Universidad de Salamanca] (2013 - 2017)


  • PROJECTS

Animus mobile game (March 2020 - July 2020)
- Concept artist of props and environments (sketches, color keys)
- 3D modeller (environment)
- UI/UX
- 2D animator


  • SOFTWARE

  • Adobe Photoshop

  • Procreate

  • Blender

  • Zbrush


  • OTHER TOOLS

  • JIRA

  • Confluence

  • Trello

  • Slack

  • Discord

  • HacknPlan

  • Google Workspace


  • LANGUAGES

Spanish (mothertongue)
English (Cambridge University advanced certificate)

© 2023 by Elena Martin Aparicio